Fleet

Patrol Ships
A Small, inexpensive scout ship. It has a high move speed, low cooldowns and while it lacks a lot of health or defense, it does have a higher firepower compared to other ships.

Torpedo Ships
The Torpedo Ship has slightly weaker laser fire compared to other ships, but is able to launch a torpedo made to take out larger ships. Torpedo's are able to push ships and asteroids in the direction they were hit from.

Henships
The Henship is used to Chickaform a planet.

Corvettes
The Corvette is a very well-rounded ship. It travels far, doesn't cost a lot to create and has a fair amount of firepower and shielding.

Frigates
The Frigate has an incredibly long travel distance and is equipped with a tractor beam that can tow other ships together as a squadron. The cost to move goes up by one for each addition ship added to the squadron.

Destroyers
The Destroyer does exactly just that: It destroys things. With such a large cost you need to occupy at least one planet (of any size) to have the sufficient metamatter reserves to create it.

Battleships
The Battleship is a mobile battle station. It is able to create ships like the Flagship, but is limited to creating just the Patrol Ship, Torpedo Ship and Corvette. The Battleship does have less firepower than the Destroyer, but makes up for it with increased defense.



Flagships
The Flagship is the main ship of any fleet. It generates metamatter for you automatically and it's how you create all your ships.

In multiplayer, the Flagship is worth the most amount of victory points, and upon being destroyed will respawn after a short period of time in the selected location.